Making a roblox vr swimming script feel more realistic
If you are trying to build a roblox vr swimming script, you have probably realized by now that the standard character controller just doesn't cut it for virtual reality. When a player puts on a headset, they expect to interact with the world physically, not just press a button and watch their avatar play a canned animation. In a standard game, you just hold the spacebar to rise or use WASD to move through water, but in VR, that feels incredibly disconnected. It's immersion-breaking, and honestly, it's a bit of a missed opportunity for some really cool gameplay mechanics. ...